PaperWorld is a LITE feelgood simulation game where you create and maintain a world fully made of paper. The simulation is more focused on the people living in the towns and the intregation of colors amongs them, instead of the maintainance of the city. It is a friendly and cosy game where you can play around, make social experiments or try to reach the top in the highscore by getting the largest
population.
PaperWorld is a singleplayer experience prototype we developed for "Game Concept Challenge 09".
GCC is a competition that lasts for 7 weeks in which teams comes up with a concept and developes a prototype.
This is the trailer we showed infront of a jury. The jury was comprised of
Dan Eriksson GRIN
Fredrik Wester, Paradoxplaza
John Dennis, Team17
Oskar Burman, Avalanhcestudios
Peter Zetterberg, Microsoft
Phil Gaskell, Sony Entertainment Europe
Though we didnt actually win, we're really happy to have had the chance to present our game, and we had alot of fun on the way!
Made by:
Joel Alenius
Kalle Carlén
Christian Dryden
Desiree Ryden
Johannes Barte
Ng Xue Yuan
Viktor Berger Grönroos
Sound:
The sound was created by Fredrik Häthén and Calle Leppäjoki from
Cool Core Audio. ( coolcoreaudio.com )
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