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dynamic projection mapping onto deforming non-rigid surface

we realize dynamic projection mapping onto deforming non-rigid surface based on two original technologies the first technology is a high-speed projector quotdynaflashquot that can project 8-bit images up to 1000 fps with 3 ms delay the second technology is a high-speed non-rigid surface tracking at 1000 fps since the projection and sensing are operated at a speed of 1000 fps a human cannot perceive any misalignment between the dynamically-deforming target and the projected images especially focusing on new paradigms in the field of user interface and fashion we have demonstrated dynamic projection mapping onto a deformed sheet of paper and t-shirt also we show that projection to multiple targets can be controlled flexibly by using our recognition techniquehttp:wwwk2tu-tokyoacjpvisiondpm
roomalive: magical experiences enabled by scalable adaptive projector-camera units

roomalive is a proof-of-concept prototype that transforms any room into an immersive augmented entertainment experience our system enables new interactive projection mapping experiences that dynamically adapts content to any room users can touch shoot stomp dodge and steer projected content that seamlessly co-exists with their existing physical environment the basic building blocks of roomalive are projector-depth camera units which can be combined through a scalable distributed framework the projector-depth camera units are individually auto-calibrating self-localizing and create a unified model of the room with no user intervention we investigate the design space of gaming experiences that are possible with roomalive and explore methods for dynamically mapping content based on room layout and user position finally we showcase four experience prototypes that demonstrate the novel interactive experiences that are possible with roomalive and discuss the design challenges of adapting any game to any roomhttp:researchmicrosoftcom